![]() There are two main reasons for this: Much is due to the fact that Doom 2016 was one of the best shooters of recent years, to which a belated, short quasi-remix has little to add. And while Skyrim was a successful proof of concept, depending on your personal susceptibility to motion sickness, the verdict on Doom VFR is a bit ambiguous. The Elder Scrolls company finds itself in the middle of their tripartite virtual reality offensive with Doom VFR, before Fallout 4 follows next week. Often you want to reflexively raise your hands, even if it’s easier to just pull the trigger. Ubisoft did well three times – Eagle Flight, Werewolves Within and Star Trek Bridge Crew – but with the exception of the nebulous Elijah Woods project Transference announced at E3, nothing further was heard from the French in this direction. Not many of the big game manufacturers are currently relying on technology, and even smaller indie studios have already announced that they will not be able to easily recoup their investments in games for high-tech glasses. A short afternoon of entertainment: Short, decent shooting gallery remix of Doom without much substance and with suboptimal controls.īethesda’s support for VR is a welcome anomaly.
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